#if 0
typedef struct closure_struct 
{
    info_pointer *info_table;
} closure;
#endif

typedef struct info_table_struct 
{
    void (*standard_entry_code) ();
    void (*evacuation_code) ();
    void (*scavenge_code) ();
} info_table;


typedef void  *(*(*StgFunPtr)(void))(void);
typedef StgFunPtr StgFun(void);
typedef int StgWord;

#if 0
struct codelabel { struct codelabel (*fp)(); };
typedef struct codelabel CodeLabel;
#endif

#if 0
<mauke> void (*hax(void))(void) { return (void (*)(void))hax; }  /* "true" C style */

<mauke> struct foo { struct foo (*fun)(void); }; struct foo self(void) {
	struct foo tmp = { self }; return tmp; }
#endif
